Manual Fire
If your using a computer, why would you want to manually fire your cues?
Good question. When shooting for a larger event, you might have multiple times throughout there event where pyro must
be shot. Example, a major sporting event. National Anthem, Player Intro, and main post-game display. So you will have
different data tables in your Field Controller (FC) for your different "shows" throughout the day. Your main post game
display would be shot auto fire, most likely to a soundtrack being played inside the stadium. But what about the anthem?
Everyone sings (or plays) the anthem at a different tempo (speed). How can you pre-script (shot times) to a live performance?
In most cases, you can't. So you fire the anthem cues manually, one shot at a time with the use of a trigger (seen to the
right) or similar device.
So how does manual fire mode work?
In manual fire mode you have a data table with a sequence of pre-programed shots, just as you would with auto fire. What becomes
of shot times, addresses, and pre-fire times? You still need an address, and the times must all be sequential (although
they don't really matter). Pre-fire time becomes meaningless.
Step by step instructions on using manual fire mode will now be given.
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